3D Modeling a Skateboard Mold
Posted: 08 Jan 2020 15:52
For the past month or so, I have been teaching myself 3D modeling in order to design my own skateboard molds.
I have no prior experience with any kind of modeling, but am gaining a more proficient understanding of the program.
As for program, I am running Rhino 3D - a solid 3D program primarily used for manufacturing.
I was wondering if anyone has any tips on how to start a skateboard mold build from scratch.
From my baseline knowledge, I believe it will begin with a lot of control point curves, layers, lofting, and sweeping.
Once I have my desired specs, what is the best way to start?
Any information on this would be greatly appreciated.
I will post more updates as I progress - thanks in advance!
I have no prior experience with any kind of modeling, but am gaining a more proficient understanding of the program.
As for program, I am running Rhino 3D - a solid 3D program primarily used for manufacturing.
I was wondering if anyone has any tips on how to start a skateboard mold build from scratch.
From my baseline knowledge, I believe it will begin with a lot of control point curves, layers, lofting, and sweeping.
Once I have my desired specs, what is the best way to start?
Any information on this would be greatly appreciated.
I will post more updates as I progress - thanks in advance!